Post by Riku on Dec 3, 2008 22:31:50 GMT -6
Summon Template
Name: Simply put the summon’s name
Animal Type: Put the type of animal that you summon here.
Physical Description: Describe the summon’s appearance using two simple paragraphs or possibly a list.
Rank: Put it’s shinobi rank equivalent. A summoner cannot have a summon that is superior to him in ranks, and if he does the summon generally won't listen.
--{Skills}--
• Ninjutsu:
the measure of how well your character can perform ninjutsu as well as control their chakra. It does not help in defending against ninjutsu attacks however.
• Taijutsu:
the measure of how good your character is at taijutsu. It will also determine how much of a beating they can take and just how fast they are. It is also a measure of how your character is with ninja tools and weapons.
• Genjutsu:
The measure of how well your character can perform genjutsu techniques. It is also a slight measure of how well your character can defend against and break out of genjutsu. This also says how well a character can control chakra, theirs and their opponent's.
• Fuinjutsu:
This is the measure of how good your character is at using sealing techniques. It is an obscure branch of ninjutsu. It allows your character to create written jutsu that do something generally seal away something. This will tell how strong their seals are and how good they are at resisting other people's seals.
Special Abilities: Here is where you put what sets this animal apart from other animals. Also you can put things that are unique with your animal.
Jutsu: Summoned creatures are very limited with jutsu, so keep their jutsu amount below 20. Also, remember that summons aren’t going to forget jutsu if you plan on ranking them up.
History: Put the history of the Summon with its summoner.
[Note: The skills on your summon are directly related to their rank.]
Name: Simply put the summon’s name
Animal Type: Put the type of animal that you summon here.
Physical Description: Describe the summon’s appearance using two simple paragraphs or possibly a list.
Rank: Put it’s shinobi rank equivalent. A summoner cannot have a summon that is superior to him in ranks, and if he does the summon generally won't listen.
--{Skills}--
• Ninjutsu:
the measure of how well your character can perform ninjutsu as well as control their chakra. It does not help in defending against ninjutsu attacks however.
• Taijutsu:
the measure of how good your character is at taijutsu. It will also determine how much of a beating they can take and just how fast they are. It is also a measure of how your character is with ninja tools and weapons.
• Genjutsu:
The measure of how well your character can perform genjutsu techniques. It is also a slight measure of how well your character can defend against and break out of genjutsu. This also says how well a character can control chakra, theirs and their opponent's.
• Fuinjutsu:
This is the measure of how good your character is at using sealing techniques. It is an obscure branch of ninjutsu. It allows your character to create written jutsu that do something generally seal away something. This will tell how strong their seals are and how good they are at resisting other people's seals.
Special Abilities: Here is where you put what sets this animal apart from other animals. Also you can put things that are unique with your animal.
Jutsu: Summoned creatures are very limited with jutsu, so keep their jutsu amount below 20. Also, remember that summons aren’t going to forget jutsu if you plan on ranking them up.
History: Put the history of the Summon with its summoner.
[Note: The skills on your summon are directly related to their rank.]
[b]Name:[/b]
[b]Animal Type:[/b]
[b]Physical Description:[/b]
[b]Rank:[/b]
[b]Special Abilities:[/b]
[b]Jutsu:[/b]
[b]History:[/b]